|Platforms >> Windows|
Getting C++ Threads Right
|Language :||English||Quality :||Average||Has Audio :||true||Source :||Google Videos||Media :||Flash|
The advent of multicore processors has generated profound debate on the merits of writing parallel programs with threads and locks. Nonetheless, for many application domains, this remains the standard paradigm for writing parallel programs, and at the moment, there is no apparent universal replacement. And it is the focus of this talk.
Somewhat surprisingly, there are a number of often subtle, but generally fixable, industry-wide problems with current approaches to threads programming. We'll focus on probably the most widely used environments, consisting of C or C++ with a standard threads library. Problems span the spectrum from system libraries through language implementations through supporting hardware. They get in the way both in that they often make it difficult to write 100% reliable multi-threaded software, and in that they confuse even the basics of the programming model, thus making it hard to teach. A surprising number of "experts" do not understand the basic rules. Arguably, these problems really need to be addressed to even allow a meaningful comparison to other parallel programming approaches.
Since solutions to these problems generally require a coordinated industry effort, we helped to persuade the C++ standards committee to address them by pursuing a coherent approach to threads in the next C++ standard. The talk will outline some of the proposed solutions, and give an update on this effort. [SUGGEST A ARTICLE]
Tags: C++, Presentation, Google EngEDU, Threads, [SUGGEST A TAG]